I don’t know of any relevant attempts. I haven’t had anywhere near the time to fully explore a worthwhile way to go about it, but I would approach it be to create a virtual world (virtual land, natural resources, animals, etc) with artificial humans living in it (that would unfortunately be almost nothing like real humans due to lack of processing power, and lack of knowledge of human biology). Each person would have their own subjective values which will change over time, and their actions (leisure, production, trade, etc) will be based on those ever changing subjective values.
This will never show what would happen in real life, however, as these are entirely different (and extremely simplistic) environments and lifeforms compared to us and our world. It could likely be used to demonstrate unintended consequences of central management, however. Let a real person try to achieve some ends in the virtual world through creating a virtual law, and watch the individuals change their behaviour in various unexpected ways. You could then roll everything back to before the law was created, and try something else, and compare results of each law, and compare them all to non-intervention, etc.
But like I said, they would not be humans, and you would not necessarily be able to apply anything learned from such a simulation to humans. It is impossible to simulate humans to 100% detail. The more detailed you get, the closer it may be to humans, but not necessarily. You’d have your work cut out for you if you try to determine which of countless variables, and which combinations of those variables, have the largest effects on what makes us human.
I’m not sure what such a simulation could provide other than a lesson in unintended consequences.
To demonstrate something such as fractional reserve banking may be better left to thorough step-by-step explanations containing as few people/entities as possible, with the wealth and currency of each individual/entity listed at each step, possibly (or entirely) with images visually showing each person/entity and their transfers of wealth/currency between each other over time.
I’ve done something similar in a spreadsheet (but no graphics or explanation, though that may it easier for some people to understand) to demonstrate that charging interest on loans does not cause economic collapse or loan defaults: http://spreadsheets.google.com/ccc?key=0Ak0d51fpM-tocDdqU2ZOZWxtN0ZESjQ3ZWsxRHZ4RVE&hl=en
I’ve wanted to make another spreadsheet for fractional reserve banking (particularly the Federal Reserve System), but I think it would be a bit more complex, and I don’t know all the necessary details well enough to do so, nor do I have the time.
The ultimate goal would be to how fractional reserve banking works, what the consequences of it are, convince the person that it doesn’t meet their goals/values well enough (you can’t just say that it’s “bad” or “wrong”, as that’s your subjective opinion/value…you need to show it doesn’t meet their subjective opinions/values), and that you know of a way fits their subjective values better, and how it does so. You probably don’t need a simulation for that, but some good, as simple as possible explanations through various mediums (thesis, spreadsheet, pictures, animation, etc). Different people will respond differently to the way they are presented the idea.
P.S. I just now read the two blog posts, and I will again stress that the simulated humans will be different from real humans…they will be far more simple, have a different nature (they’re in a different environment than real humans), have different problems, etc. It would be like observing very simple aliens in a very simple environment, relative to humans and our environment. The changes in our values are practically unpredictable over time, but that does not mean they are random or non-deterministic. Unless you simulate how our values are really determined (as in the the molecular processes of the brain, our environment, etc), the artificial human is of a different nature, and not human, and may result in the simulation being unreliable in demonstrating how real humans would act.