Video games and War

Today’s most violence games are tame compared to movies. The violence and gore are too artificial. Ever played Dead Space? It’s like kicking around clay models that are loaded with cranberry juice. Now take that and contrast it to the torture scenes in Inglorius Bastards. You’ll squirm, find your happy place, and maybe faint at the end. All in all, I think a game’s sadistic factor depends how many emotional appeals it can fit in (an expectant father pleading for his life).

Kiddie porn involves sex which is supposed to be consensual and causes no harm. Killing people is just the opposite of consensual sex. Not that the hysterical and murderous puritans, who don’t mind murdering children in war, would notice such subtle difference.

Anyway, I love how sex is considered totally evil while mass murder is just a business or even better, part of ‘national glory’.

I love games, the most complete form of art/entertainment. I dont care if the came is gory or colourful, what matter is to be good. Super Mario Galaxy was an orgasmic experience, Resident Evil 4 in the Wii is pure fun too.

Hey, if people want to check a great game with some hint of libertanrianism, Metroid Fusion, it’s a game boy advance game, so anyone can download the rom.

I think part of the reason for the increase in combat oriented video games is the rise of consoles. Consoles are ill-suited to handling grand strategy games like Hearts of Iron, Civilization, Galactic Civilizations, SimCity or Dwarf Fortress, where the violence is, for the most part, abstract and remote, and have a leg up on PCs for fighting games in terms of much greater stability.

why go to a war zone if only to look for an excuse to kill. obviously the video game will send in aggressors and you know this. the game isn’t developed around nobody will shoot you unless you shoot them first. i mean it wouldn’t be so-called fun. there is an enemy and a mission before the adventure begins. Are you the main character and were thereby brainwashed before you could establish crusoe economics? interesting plot.

PCs used to be the home of a lot of FPS titles.

Anyway, violence in games and elsewhere isn’t anything new. If anything, it has been the constant theme for god-knows how many thousand years of recorded history.

In the distant past, children might play cowboy and indians.

The older generation grew up watching violent movies and tv shows.

Now, we play video games.

The people who say that the media growing ever-violent don’t have any sense of history. It has alway been the major theme of fiction.

Everyone is, of course, entitled to enjoying whatever “fun” they prefer. Ponder this though… You are deluding yourself if you think that you can cleanly extricate yourself from your own actions, no matter how fictional you may think they are. Your actions affect/define you as much as you affect/initiate them. You become/are what you do. The question is who/what do you want to be and why do you do what you do? You constantly make choices about who to hang out with, what to do, what to read, and how to “spend” your scarce time in this world. These choices, over time, define who you become. Ask yourself which aspect exactly of the blowing/destroying/killing action in the game makes them “fun”.

I’ve never played video games, but as I understand them (and correct me if I’m wrong) basically (1) there are things/monsters/people moving in front of you, (2) you shoot/slash/zap them with various weapons (3) they evaporate/explode/die in front of you with varying degrees of gory detail in terms of blood and intestines which is in some way correlated to the amount of “fun” you’re supposed to experience. Fundamentally, all video games are Pong, i.e. you reacting to an object on the screen that moves with varying degrees of complexity/predictability. I fail to understand how increased levels of high-def details and addition of realistic gore somehow makes them more enticing or “fun”. But that’s me.

Z.

Humm, You are wrong, but that’s ok since you never played. Games like Legend of Zelda series or Super Mario Bros 3 lack any considerable violence, but are considered classic games. And you are too attatched to the importance of realistic graphics, when there are plenty of games with non-realistic graphics that benefit from a more cartoonesque visual.

No, they don’t. It sounds like the typical line that “violent video games are turning kids violent”, “Doom caused Columbine!”, etc. It is not a valid claim. People can differentiate fact from reality to the extent that they realize they are playing a game. I believe video games are a method of exploring alternative value systems and acting upon those value systems. This in turn allows a person to think about the implications of those value systems in real life. I’ve acted in many different ways in games. If anyone is trying to indoctrinate people with video games, they should realize that video games are the single worst medium of propaganda there is. The only way to “condition” someone to murder is by telling them to actually commit murder and threats of violence if they disobey.

Perhaps my property is there.

Yes, the character is going back to what is theoretically his home. Though it is completely destroyed and lacking development. Much like Crusoe on the island.

Fundamentally, games can be categorize to 3 types:

  1. Spatial manipulations (Hit that damn thing)

  2. Puzzle (Tetris)

  3. Mathematics (Strategy)

For example, I am playing an massive multi-player game on the time scale of FOREVER where it is more or less about conquering other people’s village on a massive scale. It is primary a game of mathematics, considering that I am dealing with lot of numbers.

LM,

too much personification injected into a game for me

good night, have fun[:)]

Is the qualifier “Any” there? Honestly, America’s Army is not the typical first person shooter found on the market (which are the games we are speaking about here), and honestly I never heard of it before. To weaken his point you need to go after games like Halo, Gears of War, or CoD (the games Bloom was clearly alluding to here), which was my original point that you have yet to address.

Though a little-known game made by the military may preserve your world-view, it does nothing to make your point sound.

Seeing as you never played any videogames- is it no wonder that you’d fail to see how certain elements could make them more fun? That’s a pretty big genre to miss out on- try one, it won’t hurt, you could end up having the time of your life. Maybe try the Legend of Zelda series? You know there are puzzles in that game you have to solve to get to the next area? A lot of the fun is also exploring the landscape, enjoying the story elements…I mean there’s a lot more to video games than just reacting to what’s immediately on the screen.

http://www.csmonitor.com/2006/0919/p01s04-usmi.html

In a recent informal survey of recruits at Fort Benning, Ga., which was conducted by the Army’s video-game development team, about 60 percent of recruits said they’ve played “America’s Army” more than five times a week. Four out of 100 said they’d joined the Army specifically because of the game. Nationwide, the game counts some 7.5 million registered users, making it one of the Top 5 online PC games.

In related news, the US government will begin two new video game projects, with working titles, “America’s Government” where kids can try their hand at redistributing property, and “America’s Apologists” where players can participate in the disinformation war against citizens who don’t trust their government.

The games are slated for release in Q2 2011 and Q1 2012 respectively, and will feature bonus addons like a mobile game where you can report other citizens for violation of eco-policy, and a website where players can upload videos of police officers that do not show them using pain compliance on single mothers and small children.

“I never really thought about the military at all before I started playing this game,” says Pfc. Doug Stanbro in a phone interview from Fort Jackson, S.C.

There is no such thing as violence in video games. Who is this “violence” being perpetrated upon? The pixels on the screen??

No more wrong with a “violent” video game than with a “violent” movie. Some of the best movies are “violent”. Anti-war movies are by definition violent.

But is good to have eyes open for propaganda because it can be inserted into every media. But “violence” in games is not in itself propaganda already.

Horrible game title. It will never work.

Sorry, I didn’t express myself correctly. I’ve tried playing a few and, honestly, they all look the same to me. Thanks, but I’m already having the time of my life in real life.

Z.

LM,

Is Mass Effect any good? Is it oblivion/morrowind/fallout style rpg or different?

Yeah pretty much. It is not that good, but what’re you gonna do? You still have to play it.

Divinity 2 might be good too. English version comes out around the time of Mass Effect 2.